Game Theory: 'Shelf-Space' Stats Logistics. - Castle - 11-20-2025
How to Understand These Stats on a Static Board
- FT (Foot Traffic):
- Higher FT tenants “pull” customers to nearby stores.
- Can be visualized with radius circles or arrows around anchors showing influence.
- Example: MegaMart FT 40 → boosts adjacent stores by 40% influence factor.
- NL (Noise Level):
- Shows which tenants may annoy neighbors and reduce their revenue.
- On a static board, could show “noise zones” around noisy tenants (like a shaded area).
- SZ (Store Size):
- Determines cost scaling and space occupancy.
- Can be visualized by how many board spaces the tenant occupies or an icon showing size tier.
- BA (Brand Appeal):
- Higher BA multiplies revenue; also increases synergy effects.
- Can be represented by stars, colors, or logos for intuitive visual ranking.
- SY (Synergy Type):
- Matches tenant categories to gain adjacency bonuses.
- Use icons, color coding, or grouping lines on the board so players immediately recognize synergy potential.
Revenue Types (Clarified)- Base Revenue: Standard tenant income.
- Online Sales: Adds percentage of base revenue, independent of board position.
- Traffic Boost: Applied when FT triggers from nearby anchors or events.
- Product Card Bonuses: Persistent revenue boosts linked to certain anchors.
- Stat Modifiers: All the above are affected by FT, NL, BA, and SY multipliers.
Example Calculation for a Tenant (MegaMart):- BaseRevenue = 100
- FT = 40 → Revenue *= 1 + 0.40 → 140
- BA = 30 → Revenue *= 1 + 0.30 → 182
- SY (2 same-type nearby) → Revenue = 1 + 0.052 → 202.3
- NL nearby (10%) → Revenue *= 0.90 → 182.1
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